Computer Game Artwork

Examples of in-game and product packaging/marketing art from computer games.

While in computer games, the technology took me from creating 32 x 32 pixel sprites to animate football players all the way to utilizing Alias Wavefront 3D software on an SGI Indigo II Extreme in the space of 5 years.

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© 2015 - 2020 Charile Athanas

John Madden Football II splash page

Creating interesting splash screens in spite of the color and resolution limitations made for intriguing art challenges. I did all of the graphics and animation for this PC game.